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Double Masters
Tumble Magnet [2XM - 304]
Tumble Magnet [2XM - 304]
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- Rarity: C
- #: 304
- Creature Type or Sub Type: Artifact
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Rules Text Contains: Tumble Magnet enters the batltefield with three charge counters on it.
T, Remove a charge counter from Tumble Magnet: Tap target artifact or creature. - Flavor: Magnetic devices that keep massive golems and structures standing can also be used for the opposite purpose.
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